Level Design of Video Games – Star Control II, the World of the Game

The world of a game is often its most compelling feature, unique and exciting the game world is a way for the player to escape and immerse themselves in the game. On the consideration of immersion a game world has to be two things, it has to be unique and it has to be believable. Without the first the player is entering the game only to be presented with a simulation of the real world. Without the second the player finds the game world too ridiculous to feel involved in.

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